Nieb | 2006-05-19 10:24

There's a new release of pCube, for more info click here.

Pxtl | 2006-03-13 17:16

I have no idea how serious this guy is - but he wants to pay you for maps. I received an offer through the feedback system, listed below:

-- The following message was sent using the feedback page --

Hi

My Name is Ian Clark and I am doing a College business project using
Cube. This project will hopefull make money and I will continue to run
it after the class ends. I have been looking into the copyright issue
and it seems that most of the textures are or might be copyrighted. I
seem to have run across the same problem that some members of your
community have, that it is very diffucullt to tell what one can or
cannot use within cube. So what I am looking for are 4 or 5 Cube levels
suitalbe for 4-7 players (multiplayer) made with original textures, and
have an original look. I am willing to pay 50-100$ US each and it would
be for a non-exclusive commercial license meaning that the person would
just be giving me permission to use it. I know that it is not a lot but
at least it is some extra cash for their hard work. We are trying our
best not to rip off anything from cube, and customers will not have to
pay for the game we will make our profits with other methods. It is our
goal to make a business to bring cube and sauer to the next level and
give back as much as we can to the community.

Thank you for your time and if you could send some people my way, or put a post on the site I would be forever greatful

Thanks

Ian Clark

From Makke:


Hi there

Due to Aard clarifying lately that it´s illegal and not appreciated to
make a small mod, but redistribute all else in the cube folder with it,
we´ll have to remove two mods: Sopo and Vector-x

Authors should be contacted to repackage their mods (only changed/new
content) and provide a seperate exe (maybe, not really sure on this).
greetings
makkE

This suprises me, but we have to respect copyright so the downloads for Sopo and VectorX will be removed immediately. I'll leave the nodes there incase the authors wish to reuse the old description and screenshots. If the authors don't fix the original nodes, I'll removed them completely. Also, if that includes my installer for Cube (May 2004) I'll take that down too (it's out-of-date anyways).

Nieb | 2006-01-07 02:42
This is a list of the top most downloaded content on this site.
enjoy
 
 
Most Downloaded MODs:
Name
Download Count
 1241
 669
 541
 399
 358
 
Most Downloaded Maps:
Name:
Download Count:
 318
 214
 181
 180
 178
 Fortress Redux
 175
 164
 159
 158
 CUBE_SP-TempleOfLostSouls_by_Junebug
 156
 154
 154
 153
 151
Nieb | 2005-12-09 19:32

Quadropolis has a new domain name.

http://www.quadropolis.us/

Be sure to update your bookmarks and tell your friends the news.

As you may or may not have noticed, the new version of Drupal (the CMS backend of the site) has some problems. Really, we would've just left the old version, but there was a serious security weakness.

At any rate, the complaint is usually the layout missing some crucial elements (like the login box, or the "maps" entry in the content type list) - just refresh your browser and the problems seem to go away.

If there are any unsolvable problems, use the "contact admins" or comment on this thread and we'll try to work it out.

We apologise for the inconvenience.

Edit: on further inspection, it may have to do with the "throttle" system. Likely the new version improved "throttle"'s sensitivity. This module converts the site into a lower-bandwidth form when the load is heavy. While I'm not positive that this is the source of the problem, it means that said features are disabled when too many users are hitting the site. Dunno how to tweak it to work better. More as it develop

Nieb | 2005-09-07 05:54

After long hours of trying to get the CMS updated, and keep the site intact at the same time, we've finally got her back up and running.
If it happens again we'll be forced to remake the site with a different CMS and in turn lose all of the content to date. Lets hope for the best.

Okay, I want to apologise for many of the maps I have rated "too high wqd" and "too big"

As I found out today with the help of CrazyTB, I had my lighterror set to 1 all the time, without noticing it would heavily raise wqd :S
So
Whoever´s map I might have dissed for it being too high wqd I want to apologise.
I am soo stupid.
Sorry Folks

I´m going to look at all my ratings and reviews again on lighterror 8 the next few days, correcting any possible mistakes I made due to that.

Doesn´t mean that there weren´t some of them really too big, but a few might have been rated
wrongly by be.

Pxtl | 2005-07-01 15:51

Hey. Was just looking in and - we've had a ton of activity on the Scripts section of all places. An auto-updater for Sauer, a map-list generator, several zoom and crosshairs scripts, etc. Not to mention my fave script, and "offhand fist" trick that is nuts-handy for Insta. I won't bother linking them here, the section is pretty much packed with good stuff. Just go there and take a look. Just thought you all should know.

Pxtl | 2005-06-16 11:21

I'm heading to Chicago for the weekend, will be back Tuesday. If anything is gonna happen on the front page in the meantime, it's up to Nieb or the mods to do it.

Singleplayer Splurge

Some nice singleplayer maps have come out (notably some of the first for Sauer) thanks to JCDPC, Staffy, and the infamous LavaBall.
stsp1 Kitchensink TR2 Map Pack

Sweet Sauer

Some damn pretty maps are out thanks to Sparr, Staffy, and TOGOs (who should check the "mulitplayer" tag, not "singleplayer").

Mod from JCDPC

A fun little 60 map mod has popped up. Go get it.
Fragger

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