blarg | 2010-02-18 02:09
Keystone [RE Revision]
32
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 (5 votes)
Keystone [RE Revision] - Based on Foundation from Halo 2

Keystone is essentially a remake of Foundation from Halo 2 with a few minor differences. Some of the proportions/placement may be slightly off, but this was the best I could manage going from reference pictures. I attempted to maintain the bleak appearance of the original by using light textures with a bright orangey glow enveloping the map.

[Update 1] Fixed lighting so that there is now contrast and shadows.

[Update 2] Replaced geometry crates with map models.

[Update 3] Added ambient sound effects.

[Update 4] Modified lighting, sounds, and textures, modified weapon placement, added team colors and team spawns/flags, changed particle effects, removed several map entities, fixed clipping, and modified the map geometry.

[Release 1] Added trim to the spawn room walls, some retexturing, lighting, and additional detailing.

[Release 1.1] Deleted the crate models in the main arena area and replaced two with geometry crates.

[Release 1.3] Drenched the map in team colors with a bit of unrelated retexturing.

[Release 1.5] Now only two team colors. (The four team version can still be found here: http://www.mediafire.com/?tonwg3yzxyz)

I don't know why any training facility would have a public restroom out in the middle of the testing grounds, but it has one nonetheless.

This map is currently configured for a six person deathmatch or a twelve player CTF/STF game.

Feedback is always appreciated.

[**Update**] Sept. 12, 2010

New RE compatible skybox and new texture.

Sorry about the screenshot, I am running the game through Wine and screenshot keybinds do not seem to work.

KeystoneRE.zip (731.61 KB)
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